Showing posts with label zombies. Show all posts
Showing posts with label zombies. Show all posts

Friday, November 15, 2013

Second wave of Zombie Plague Kickstarter minis

This post may in some ways alleviate or abrogate or some other appropriate verb beginning in "a" the debt I owe our undead brethren and, to some extent, my fellow bloggers.

I utterly failed to fulfill the goals of Zomtober this year, despite my stated intent to participate and its amazingly low bar to be dubbed a participant -- paint four zombies or survivors during the month, debuting them on each Sunday of the month. Despite the great organizational and promotional efforts of the Eclectic Gentleman Tabletop Gamer, I blew it. I painted zilch. Zero. The only zombie-related activity I had during the month was posting my (still popular) unboxing of Wave 2 of the Zombicide Kickstarter. See that post here.

So now I've got Wave 2 of Brian Roe's Zombie Plague Kickstarter minis. (See the post about Wave 1, the survivors, here.) With Wave 1 I also picked up the new comic release that includes the latest version of the Zombie Plague rules.

Wave 2 comprises solely zombies and some themed resin bases. Unlike the earlier survivor minis, these zombies don't depict particular characters or creatures from the comic storyline.

As big a fan as I am of the pop-culture representations that have become commonplace in current zombie products (Zombicide, I'm looking at you!), I have to say that I find these original creations even more inspiring. And as I am a fan of so many retro things (7TV's '70s vibe, Atomic Cafe's skewed 1950s post-nuclear landscape), I find this '50s-looking bombshell called "Dead Sexy" to cause my chilled heart to beat just a little faster. She's a perfect realization of the concept art, and the casting is nice and clean. She has such personality (and sex appeal) that I may have to find a role for her as a "smart zombie," or some kind of unit leader for the undead. I can't decide whether she died in the Fifties and was just revived or if she dresses like she's into '50s car and Tiki culture and was caught up in the zombie apocalypse. Either way, she sports minimal injuries to her curvy form -- dead sexy indeed.

On all these minis there was some minor flash, most of which I was able to clear away with just my fingers. Some mold lines are visible but are so mild that I can't really differentiate them by touch. This should bode well for cleanup -- a quick swipe with a file and we're ready to rock.



Below we have Dirt Nap, captured in the act of emerging from the loose loam of his own freshly dug grave. I believe it to be a makeshift grave, too, as he's accompanied by a garden gnome. I wonder if this man's wife did away with him and planted him in the yard under her begonias, only to have her dispatched husband return, now perhaps to wreak his revenge? (Why am I hearing the sentence in Jonathan Ross' voice? "... weturn, now perhaps to week his wevenge?")

Forgive the intrusion of my Blu-Tack in the photo below, but it was the only way to get him to stand up long enough for this photo. The recesses on the custom base are well done and will work perfectly once the mini is actually glued in. Gotta wait until I clean him up, though. The little gnome is a hoot, too (and there's a spot for him over the zombie's right shoulder, but I couldn't get him to stand there. Uncooperative little gremlin. Uncooperative Blu-Tack too.)





Sorry for the blurry photo below, but it was the only one I captured of the multipart Joe Zombie. You can check the Updates in the Kickstarter project to see a couple of different ways he can be assembled. I think he's a stroke of genius. There are popular plastic zombie sets out there, but having that kind of choice for a metal model fills my with delicious dread. And I can always find good use for some extra arms and heads. My only regret is that I didn't order more of him. He is a great example of the miniature-maker's art and will make a great addition to any wargames table that needs a modern zombie. All hail the Roebeast, harbinger of the Zombocalypse!




And below we have the multipart female zombie, Rose Frum. (Took me a few minutes to get the pun. I know, sometimes I overthink things. Love it!) Rose is a little more hunched than Joe but has the same great choices for arms and heads. Her body's showing more damage than Dead Sexy, and her choices of heads span the gamut from vacant-eyed undead girl to meatbag corpse. We've also got a sprue (Is it still a sprue if it's metal?) of extra weapons -- the weapons wielded by the survivors, to boot. They are, as with all these, precise, clean, clear, direct and delicious.




And here's the zombie Brian calls Tubby. Her corpse is what cops would call a "floater," someone whose corpse was immersed in water after death and now features bloated flesh and sloughing skin. The presence of a bikini bottom makes me think she was in a lake or river rather than in an actual tub, but maybe she bathes in her underwear, who knows? Her sculpt again does a great job of capturing the putrescence present in the concept art.

And may I say I really appreciate the effort that Brian went to here with women that look like real women, not the siliconed-out supermodels we often see depicted in fantasy minis. Admittedly, these women are dead -- or rather, undead -- but they're amazingly realistically proportioned, which is, sadly, not the norm in the gaming industry. Kudos, Rsquared!



Here we have 10 themed Mud and Gutz resin bases that add horror to zombies, survivors, or just about anything. There's two each of five designs below, but you'll probably have a better result if you go the the Kickstarter pages and check Update 32 to see already painted versions. There's mud, blood, guts and skulls tromped into the dirt of these bases, and they look suitably horrifying.


So there you have it, compadres, a Kickstarter fulfillment that exceeded expectations and added unique, intriguing and useful components to my modern zombie collection. Every design choice in these figures tells a story, and it will help you tell stories through your own games. Whether you're playing ATZ, 7ombieTV, No More Room In Hell, AR:SE or Zombicide or even Last Night on Earth, any other zombie skirmish rules, these minis are a worthy addition to your own zombie horde.

So back to the boards, everybody, and I'll see you across the tables.

Remember, check back later this weekend for some more fiction from my IHMN setting featuring Miss Rossum and her Anthropomorphic Automatons and another piece revealing the women of the Ladies' Auxiliary. Cheers!




Saturday, January 5, 2013

Making the tough decisions

I have to narrow down my endeavors on the miniature front this year. I have a mountain of unpainted lead that is likely big enough to shield me completely from errant radiation. I have limited financial resources and climbing medical expenses, so I have to learn to focus. I'm also undoubtedly going to have to part with some things from my pile.

But how? I have such eclectic tastes and magpie instincts that everything looks like fair game as it's released. The lure of the "ooh, shiny" is almost too much to bear.

Some large guidelines are already in place, simply because of my interests. I'll be sticking to skirmish-level gaming, which was always my intent, as you can see in the subtitle at the top of this blog. I don't have the attention span or patience to paint large armies. I much prefer an assemblage of characterful individuals on my table.

I'm sticking to 28mm, or 32mm, or "heroic scale" or whatever it's called now. I want my baseline humans to be about an inch tall. My eyes are too old now to paint details on anything smaller, and I want everything to be pretty much compatible.

So here's what I'm thinking so far:

Modern zombies: I have multiple rulesets and sources for these, and I absolutely LOVE zombie gaming. With Zombicide's Toxic Mall expansion coming out and the remaining character figs from their Kickstarter due, and the recent 7ombieTV expansion from Crooked Dice, and the continued creativity of Kev White at Hasslefree and the folks at Studio Miniatures, and too many other good companies to mention, this one genre could keep me booked all day every day until 2014.

I am going to resist with all my might the urge to expand into pulp zombies, Weird WWII zombies, ancient zombies, or any other kind of zombies (except the Strain, see "Far Future" below.) When I do get my John Jenkins Designs Terror-Cotta Warriors painted up, they will inhabit a museum in either my modern setting or my gothic horror/steampunk games. Speaking of ...

Gothic Horror and Steampunk: This will primarily be Empire of the Dead, although there will be a good mix of Malifaux and some Hordes and Warmachine (primarily Cryx) in there. I also recently bought the pdf of the Chaos in Carpathia rules and plan to give them a spin. And I may pick up some of the constructs coming out for Dystopian Legions. The rank-and-file troops, at 40mm, would just stand out too much, I fear. However, this giant sumbitch here is gonna be mine:

"You are direct violation of Penal Code 1.13, Section 9.
You have five seconds to comply."

Just like the Dark Age Abomination model, sometimes size is all that matters!

Far future: This will mainly be for Sedition Wars. I went a little nuts (for me) during the kickstarter campaign, but I'm really looking forward to getting my gribbly hands on these. Plus, if I were to lose about 100 pounds or so, I think I could cosplay Vokker Dargu.

The metal Vokker Dargu figure from Studio McVey. They've added an exclusive
conscript figure of him to the SW:BoA kickstarter deal to compensate for delays.

"Dead Space," which significantly influenced the look of Battle for Alabaster, is one of my favorite videogames of all time. How I'm going to figure out a way to shoehorn my Relic Knights Star Nebula Corsairs into this setting to justify that kickstarter spending remains to be seen.

Engineer Isaac Clarke from the "Dead Space" series of games.
I love it that most of his weapons are modified tools.
Captain Harker and Ceasar, space pirates!


There are also a couple of tasty Dreadball figures I might try to worm in there too.

Mantic's John Doe MVP for Dreadball. I prefer to preserve his Lovecraftian mystery and think of him as "The Lurker at the Goal Line."

Of course, Dark Age then has to go and release the new factions of the CORE and the Kukulkani. Dammit! Can't you people see how weak I am?!?


Thursday, December 6, 2012

Last few hours for Zombie Plague kickstarter

Everybody loves Zombie Plague, which has been around as a free downloadable game for a number of years. Now Brian Roe (Roebeast) has incorparated the game into a double sized comic book and created minis for both the survivors and the zombies. There's about 5 hours left, and he's only a few hundred dollars away from reaching his final stretch goal, which is scenic bases for all the minis. For a $50 pledge, you get the four survivors and the stretch goal zombie minis, the comic with game rules inside, and there are great add-ons to choose as well. C'mon people!


Saturday, August 11, 2012

Zombicide tokens

As per Jake's request, here are both sides of the sheet of double-sided tokens. Most of the items are identical on both sides, but there are a few differences. Police cars on one side are pimpmobiles on the other. Solid doors on one side are depicted on the other as if they've been shattered by brute force.

Click on the pics for a closer look.

Friday, August 10, 2012

Zombicide unboxing (picture heavy!)

'Cause it's the THRILLER, thriller night! (That song's been running through my head since I went to my P.O. Box.)

Zombicide is here! One of the many advantages, I guess, of living so close to Atlanta means that my copy of Zombicide from Guillotine Games and Cool Mini or Not arrived in my mailbox the same day I got the email notifying me it had shipped.

Here are my unboxing photos of the Abomination level package. (Some of the items won't ship until next year, and the T-shirts were hung up in customs so will ship after Gencon.)

Here are the three special characters. Zombified versions will ship in the second quarter of 2013.

Dave the Geek:



Nick Walker:


Sorry for the reflection of my hand!

El Cholo:



Note the plastic slider for the character cards in each of the boxes.

And here are those character cards.



Here's the signed lithograph of the box cover art, suitable for framing:



Here are the extra walkers, fatties and runners from the Kickstarter stretch goals:



Here are extra Walk of the Dead alert mini-cards, and they are hiding the extra Abomination:



Dice! Read pips on both black and glow-in-the-dark:



Now the actual box set itself. This is what people who didn't join in on the Kickstarter will get when they purchase the game:

Let me say this box is strong. I don't know what's woven into this box, but I'd hate to be hit with one and, in an emergency, you could probably chock your car tires with it on a hill in an emergency.

The tiles and tokens below seem to be made out of the same material. They're going to be durable and hold up very well to the rigors of play.

Map tiles:


These sheets are thicker than a U.S. quarter and feel stronger than flat-pack furniture. Great job, CMON!

Double-sided tokens:



Mini-cards, regular dice and more plastic sliders for the survivors's cards:


The survivors (and the Abomination):


And all that zombie goodness!:



Here's a close-up from one of the trays (a runner, a fatty and a female):


For any of you who were worried about the strength of the plastic in which these things are molded, all I can say are allay those fears. This is not the bendy plastic we've seen before. It's stronger than Clix, it's stronger than the figures in Flying Frog's Last Night on Earth or A Touch of Evil. It's good stuff. I've only made a cursory examination of the individual figures, but there's been no flash and, while there could be mold lines somewhere on some of them, I haven't found any yet.

This is even better than I expected when I supported their Kickstarter. And there's still more goodness to come with the other extra characters I bought. Like the zombie virus itself, Zombicide is the gift that keeps on giving.

I can't wait to see how these paint up!

Thursday, July 12, 2012

Broad strokes

Still no pictures yet as I sort out some terrain for backgrounds, but I should give you a broad sketch of a couple of the projects I've got under way.

Modern zombies: I've got the nucleus of a zombie horde primed (a state they've been in for at least two years) and ready to paint, and I've got some Hasslefree adventurers on hand ready for some paint. I've also got the beginnings of a story ready for my zombie campaign. I'll probably use All Things Zombie and its two expansions  from Two Hour Games because of the great campaign mechanics, but I'm also thinking about giving 7ombieTV from Crooked Dice a shot, using the campaign rules from the Summer Special. The horde will grow later this year when Zombicide is released.

Victorian SF/Horror: Just ordered my copy of West Wind's Empire of the Dead rulebook from FRP. I've got some VSF figures from Eureka's Pax Limpopo line hanging around to play the heroes, but I am looking forward to acquiring some of the particular minis manufactured for this game. Everybody seems to be out of stock at the moment, especially on the Cirque du Noir Ape, which of course I MUST HAVE.

There will also be some ongoing post-singularity SF stuff using the Infinity, Reaper, old AT-43 minis and others I have. Not sure on a rule set yet though.